Cynder3lla
Immersive Classic Tales for Young Players
Cynder3lla is a 2.5D interactive fiction side-scroller designed for kids ages 8–10, made in Unity. You play as Cynder3lla’s helpful companion, navigating her alien world to assist with chores through fun minigames, voiced dialogue, and story-driven interactions. Use WASD or arrow keys to explore, interact with characters and objects, and experience two fully hand-drawn cutscenes that bring this reimagined fairytale to life.

01 USER PERSONA
Mia Brown is a curious 12-year-old from Portland who balances school, outdoor adventures, and gaming on her laptop. She loves discovering creative stories and enjoys games that challenge her problem-solving skills.
Goals: Seeks an immersive adventure with fun characters, balancing engaging storytelling and gameplay challenges.
Challenges: Prefers intuitive controls that don’t feel overwhelming. Needs a clear sense of progression to stay engaged.
02 IDENTITY
I started by deciding I wanted to make a game for my capstone, building on the skills I had developed in past projects using Unity. During my research, I was drawn to the Brothers Grimm version of Cinderella. Instead of focusing on the ball or the darker parts of the story, I chose to highlight the section before the ball—specifically, the chores Cinderella had to complete.


03 Design Process & Final Outcomes
I worked across several areas including 2D art (characters, UI, cutscenes, and background props), 3D art (props and environments), game development using Unity and C# (mechanics, controls, and dialogue), and audio (voice edits, music production, and sound effects).





TAKEAWAYS

Play the game on Itch.io!